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Flip velocity sourcing in 19.5


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Hey,

I returned to an old project where I set up some flip colour mixing following this tutorial (below) as my guide. 

The problem I have in 19.5 is the volume source node in DOP's seems to gone now. So I wanted to try and build this set up in the new SOP workflow. The point I am now stuck on and not sure what to do is how I source the smoke sim velocity and get it to effect the flip setup. 

 

Any suggestions are more than welcome thankyou! 

 

Cheers 

 

 

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