HopperAE Posted March 1, 2023 Share Posted March 1, 2023 Hey, I returned to an old project where I set up some flip colour mixing following this tutorial (below) as my guide. The problem I have in 19.5 is the volume source node in DOP's seems to gone now. So I wanted to try and build this set up in the new SOP workflow. The point I am now stuck on and not sure what to do is how I source the smoke sim velocity and get it to effect the flip setup. Any suggestions are more than welcome thankyou! Cheers Quote Link to comment Share on other sites More sharing options...
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