Cihandro Posted March 2, 2023 Share Posted March 2, 2023 Hi guys, imagine a shaving foam, sticking to a surface. Then it has another surface come squash it. Some stickiness and then separation. I am trying this with different approaches using Vellum and FLIP and so far I can get the basic behaviour. The problem is with the stickiness and being able to be squashed. Is there one particular method I should be using (FLip vs Vellum?) Quote Link to comment Share on other sites More sharing options...
sneaky Posted May 18, 2023 Share Posted May 18, 2023 Hello I would use Flip. Emitting particles from a static grid and using viscosity to get the texture you want and divergence to expand stuff from the emitter size ! Good luck ! Quote Link to comment Share on other sites More sharing options...
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