Jump to content

Pivot Rotation For Twist Sop Position


Recommended Posts

Have a flower, want to Bend each pedal.

Pedals are seperate SOP level objects that are positioned in a circle around stem.

Want to use the Twist/Bend SOP but it's Pivot Rotation isn't where I'd like it to be and can't get the sucker to move, only Transform, no Rotation.

This means I can't line up the AXIS for the Bend to the proper pedal location.

Thought there was an easier way do this besides moving each pedal to a World location, then back to the FLower Stem location.


Link to comment
Share on other sites

  • 2 weeks later...

Okay, I found an easy work around this problem.

Append a transform sop. Position object so it's in desired position for manipulation.

Right Mouse Buttom click transform sop and select Reference Copy.

Wire new transform sop after manipulation op (I'm using a bend operation).

Right Mouse Button click on Invert Transformation, select Delete Channels.

Now Enable Invert Transformation.




Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...