b.k.fikkert Posted May 16 Share Posted May 16 Hi, The studio that I work for is currently in the process of switching over to Houdini/Arnold as our main software packages. I am attempting to create a reflective volume material, I have done this in the past with Mantra for whitewater/snow, but I would like to get it working in Arnold if possible. The mantra material looks like the above image, and just involved piping a gradient volume into the normal of a pbr reflect node. Unfortunately Arnold does not appear to have anything similar, and I am still very new to MaterialX stuff so I am not to sure what the best way to approach this is. Any help is much appreciated. Thanks. Quote Link to comment Share on other sites More sharing options...
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