anichar Posted May 17 Share Posted May 17 Hello Starting to read up about the new ml deform in UE5.2, wonder if anyone have started to use it and have some insight in the procedure in houdini? should it be possible to do without going through maya? Quote Link to comment Share on other sites More sharing options...
vinyvince Posted June 3 Share Posted June 3 I thought the training was done using a complex houdini simulation (vellum?) , do you think it's more Ziva based? Quote Link to comment Share on other sites More sharing options...
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