anichar Posted May 17 Share Posted May 17 Hello Starting to read up about the new ml deform in UE5.2, wonder if anyone have started to use it and have some insight in the procedure in houdini? should it be possible to do without going through maya? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.