plazadelmar Posted July 19, 2023 Share Posted July 19, 2023 I would like to know how to control particle velocity with color. I created this simple scene emitting particle from the sphere, The surface has a gradient from red to black. When the particle reach the black color it should stop and probably on the ramp slowing down. How can I transfer this attributes to the particle? pVelocity.hiplc Quote Link to comment Share on other sites More sharing options...
kushaldas Posted July 19, 2023 Share Posted July 19, 2023 Looks like your color transfer wasn't working properly, did a quick Attribute Transfer in a Sop Solver and then used that to drive a Pop Speed Limit so it's clamping your speed based on the color and stopping at the black area of your grid. pVelocity_v02.hiplc 1 Quote Link to comment Share on other sites More sharing options...
plazadelmar Posted July 20, 2023 Author Share Posted July 20, 2023 Thank you, this is super helpful. Quote Link to comment Share on other sites More sharing options...
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