Jump to content

Interpolation problem in Francitonal Frames


Recommended Posts

Hi,

I'm making a wheels animation. The wheel travels on a road and rotates depending on the speed it goes. Everything looks normal. But when I come to "Francitonal Frames" with "timeBlend" (depending on the speed of the wheel) there is a change in the size of the wheel. Likewise, when I export as Alembic and import again, I have the same problem. I hope you can help me with this.

Thank you from now.

viiweport.png

den.hipnc

Link to comment
Share on other sites

turn on pointnumbers to see where the points actually go, i assume it's because they are interpolating linearly between two points which means they take the fastest way to get to the position instead of keeping the rotation arc. do you even need the timeblend node for interpolation? i think if the transform happens in houdini anyway, it should automatically be able to correctly calculate subframes? in case you are using frame expressions somewhere, make sure to use $FF (float frame) instead of just $F

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...