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White water strange collider's behaviour


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Hi everybody,

I'm barely new to Houdini.

I've set a classic white water splash toward some rocks, but some of the particles act strange. remaining hanging in the air. The collider is the same VDB from FLIP sim, where it works ok.

What am I missing?

Thank you in advance.


Screenshot 2023-09-18 183909.png

Screenshot 2023-09-18 184434.png

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