ravenorland Posted January 25, 2024 Share Posted January 25, 2024 Im rendering a Flip simulation and i realize every frame is accumulating in my memory and because for this is using a lot of virtual memory which cause increasing use of my hard drive and slower time rendering and soon or late it crash after a couple of freames, to fix that i have to increase the virtual memory, but when houdini is using my virtual memory the time for rendering is increasing , there is any script so i can release the memory every 2 frames of rendering for example? thanks in advance! win11 128gb ram TLDR: lets say i want to render 20 frames, the first 3 frames is using less than 128gb of ram so its using the speed of my ram, but after those 3 frames is start using my virtual memory and the rendering time increase significaly because is using my m.2 writing speed which is 4 times slower. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.