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question about remeshing for RBD


MadMax50

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lets say I have an animation coming in from the animation department to be destroyed but the topology on this animation is really bad and can't be fractured properly.... Can I remesh it so that the fracturing works and then do the destruction? Later I will be sending this to the lighting department. My question is Does the lighting department need to have the original mesh with the bad topology or can they still use my remeshed version? I am not sure if this will cause problems down the line if I am not providing the original topology. Sorry if this is a stupid question. 

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