snailfish Posted May 30, 2007 Share Posted May 30, 2007 Hi all, I'm having trouble with accessing the goal location on a cloth constraint. For what I can see the goal locater uses x y z values from a animated object to move around. I could call in the values from an animated null at object level - ch("../../null/tx") - , but what I need is the x y z values from an object located in the same dop simulation as the wire. I need the the wire to interact with the object. As for those of you who wants to have look, in the attached file I've tried to pipe a point from the object in dop into chop to get the x y z values and then export the values to a null at object level, but without any luck... Any input appreciated. Erik v3r6.hip Quote Link to comment Share on other sites More sharing options...
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