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Wirerbd With Cloth Constraint


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Hi all,

I'm having trouble with accessing the goal location on a cloth constraint. For what I can see the goal locater uses x y z values from a animated object to move around. I could call in the values from an animated null at object level - ch("../../null/tx") - , but what I need is the x y z values from an object located in the same dop simulation as the wire. I need the the wire to interact with the object.

As for those of you who wants to have look, in the attached file I've tried to pipe a point from the object in dop into chop to get the x y z values and then export the values to a null at object level, but without any luck...

Any input appreciated.




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