sprawd Posted May 30, 2007 Share Posted May 30, 2007 when a geometry pull out from DOP net, it will produce a point attribute named orient, and when this geomety is used by pop, the particle emit from this geo will produce "rot" atrribute automatically. the problem is the particle can not oriented to right direction when it is assigned velocity or up direction attribute. I want to kown how to delete default "rot" attribute,(I mean delete, not set to 0)of particle? or how to calculate the "rot"(using rotation node?)depend on velocity and up direction? thank very much below is simplifyed scene ttD.hipnc Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 31, 2007 Share Posted May 31, 2007 Heya, Have you tried the Attribute SOP to delete the unwanted attribute? GW Quote Link to comment Share on other sites More sharing options...
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