phiru Posted May 30, 2007 Share Posted May 30, 2007 HI! Im trying to replace a stick rotating in 3 dimensional space with a CG one. The stick has been tracked with 3d equaliser. I managed to track 6 points from the shot footage in 3dequalizer and managed to export these points to Houdini. They've come in as a series of points with transform sops on them. The information is not perfect but i suppose it can be tweaked. All the animation is at geometry level on these individual transform sops with no rotational data. When all these transformed points are joined with a line it gives the original motion of the stick being rotated in 3d space. i need to attach my object in place of this line and make sure it is oriented in the right way. I am not entirely sure how to attach an object in this case...Any suggestion or help in this regard would be deeply appreciated... .Thank you Quote Link to comment Share on other sites More sharing options...
phiru Posted July 26, 2007 Author Share Posted July 26, 2007 Sorry for not updating this sooner I actually got some advice on how to tackle this problem. Will attach my file here. If anyone ever runs into this problem again..well here it is.. animationv1r2.hip Quote Link to comment Share on other sites More sharing options...
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