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How do I generate a Curve based on the path followed by the centroid of an animated Geometry?


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Let's say I have a Cube that I animate in some random way by keyframing the Transform SOP. How do I get what I have drawn in Red as a Curve? i.e. The path followed by the centroid of the Cube?

image.thumb.png.28a747f3ac5b9dce07015c06e55c3261.png

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The following is the solution I received:

Use Extract Centroid SOP in Run Over Mode Detail to get the centroid, put a RigDoctor SOP after, then a Motion Clip SOP, then a Motion Clip Extract SOP with Output Mode set to Motion Trails

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