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Add ripples to fluid post sim based on age attribute


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Hey there.

I would like to add some ripples to a flip sim afterwards but its not working as expected. When i do a mask based on age with a sin function

i dont get any ripples instead the mask is all over the place. the picture shows a reference with this workflow and how it should look. Sorry for the large file size,

 i clipped most of the particles but its still a lot of points.  Also how would you push the mesh into the direction of the velocity when its displaced?

Despite the big file size it would be awesome if someone could take a look here-Thanks!

Screenshot (580).png

Flip_Ripples2.hiplc

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