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VAT Dynamic Remeshing appears corrupted in Unreal 5.2


vamuse

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Hey

I'm new to Houdini so I followed a couple of tutorials to create the effect that I wanted (listed below)

To create the effect: 

https://forums.unrealengine.com/t/vat-dynamic-remeshing-from-houdini-appears-corrupted-when-imported-to-unreal-5-2/2043193
 

And to export to Unreal: 

 

 

They look great until I use VAT Dynamic Remeshing to export it and bring it into Unreal engine...

In houdini: 
c9645416d35f2307a99a5a27dd5451d13ae8f043

In Unreal Engine
2552da3735a1199425505960330e664e9ebd73c4

As far as I can tell I did everything correctly and there don't appear to be any errors in Houdini or Unreal. So I’m not sure why the mesh looks so corrupted.

Anyone have any ideas what's going wrong or what I can try?

Thanks!

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