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Vellum cloth post-operations "re-sampling"


5DNick

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Dear Forumers,

So I would like to make my vellum cloth higher resolution. I would like to do this AFTER configuration, welding and attaching etc.

In my scene it would not be a MASSIVE mission just to upscale the point count on the initial geo and redo the other stuff, but I could see this being a huge problem if I had A LOT of attachments and welding.

I would therefor like to know how I could up the point count on one of the cloths after the "fact".

Thanks in advance for any help, .hip is attached =)

Nick

ASSASSINREALMSHOT01_024_FORODFORCE.hiplc

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I thought harder about this and looked at the geo spreadsheet and tried to get my head around the flow and this is "impossible" right? Or at least WAAAAY more work than it's worth? [because of the random distribution of the weld attribute throughout the point numbers????]

Am I right?

I kinda still reckon some genius level coder could do this but I wouldn't know where to begin?

[or there's a normal node people use and I'm being very dumb lol]

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