takti Posted October 22 Share Posted October 22 Hi. what I'm looking for is quite simple. I am trying to ignore/exclude the self collision between certain grains. Let's say i have blue, green and red points as grains. I want the blue grains to collide with red and green but not with blue. I tried adding collisiongroup and collisionignore but it only seems to work with external colliders. is there a way to do this? Quote Link to comment Share on other sites More sharing options...
takti Posted October 22 Author Share Posted October 22 here is a minimum non workng example: minimumnotworking.hipnc Quote Link to comment Share on other sites More sharing options...
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