kerguestenen Posted November 12 Share Posted November 12 Hi everyone! I've been following Max Rose and sideFX tutorials for APEX and loving it so far. I understand it's Beta and I may not find an answer yet, but does anyone know how I could setup something like on the image attached, where the toes of my character could collide with a ground or some custom shape and adapt to it... I'm really novice with APEX, and I don't even understand yet if it would be an APEX setup or something done down the road after the APEX setup... So far I think the toes should have an IK setup, and I was thinking I should feed some surface VDB to those toe's IK controllers to stay "out" of that VDB, with some volumesample/gradient operations, but perhaps anyone have had a similar thing to tackle (or have the sufficient knowledge!) and could point me in some direction! Thanks to whoever reply or read this! François. Quote Link to comment Share on other sites More sharing options...
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