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materialX super basic question


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Hi,

Just started to learn materialX and shading, and I have super basic questions:

1) Can I save .mltx material directly from Houdini, let's say I want to save a materialX shading network created in Houdini and load in other app?

2) Are there any "Artist" friendly demos/tutorial on MaterialX (even outside Solaris/Houdini)? For example: This is how you setup glass or metal with scratches in MaterialX. PS:  I found some tutorials but they are basic, eg create "mtlx standard surface" and add textures to base colors, roughness, etc.

Thanks for helping :)

 

 

 

Edited by catchyid
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