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How To Animate Spline Chop


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Do your shapes in various spline chops and then interpolate them with a Blend CHOP

Hi,

I have created 2 different splines and feed them into the blend chop however this chop doesnt work like blendshape sop I think. :rolleyes:

The thing is that this is my first attempt on chops so I am not familiar with the operators.

Is it possible to be more specific in terms of giving some details about the workflow and the parameters.

Thanks in advance

cheers

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The thing is that this is my first attempt on chops so I am not familiar with the operators.

Then you should read the documentation.

All the "details about the workflow and the parameters" are very well described in the Blend CHOPs help page, with an example file.

Is not working exactly like the Blendshapes SOP, in that you don't get sliders. The first CHOP that's piped into the Blend CHOP needs to have a channel for each of the following chops. That is, if you want to blend between 3 Spline CHOPS, first you need to pipe a CHOP which contains 3 channels (the weights for the 3 Spline CHOPS), and then your Spline CHOPs.

You can create those control channels with a Constant CHOP, for example.

Dragos

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Then you should read the documentation.

All the "details about the workflow and the parameters" are very well described in the Blend CHOPs help page, with an example file.

Is not working exactly like the Blendshapes SOP, in that you don't get sliders. The first CHOP that's piped into the Blend CHOP needs to have a channel for each of the following chops. That is, if you want to blend between 3 Spline CHOPS, first you need to pipe a CHOP which contains 3 channels (the weights for the 3 Spline CHOPS), and then your Spline CHOPs.

You can create those control channels with a Constant CHOP, for example.

Dragos

Thanx for the explanation and your time.

I will check the examples, keep your suggestions in mind and try again.

cheers

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