adizepl Posted Wednesday at 12:18 PM Share Posted Wednesday at 12:18 PM Hi there, I am building some HDAs that are used for certain texture correction, grading and cleanup operations. I love new COPs and its amazing features, however unfortunately for now there are a lot of missing tools, that I know from old COPs, such as Color Correction and LUTs (Lookup) tools. Hence I decided to use a mix of old and new COPs in my HDA - however currently I struggle to dynamically reference output from old COPs into new COPs and vice versa. A quick example would be: 1. Import image file into old COPs, apply LUT via Lookup node, add _OUT_LUT null. 2. Reference the output from old COPs (_OUT_LUT) into a new COP and perform further operations for example to procedurally create texture maps for PBR material. Is there anyone who managed to do so? I can't find a way to bring output from "old COPs" into the new one, other that exporting the image sequence and then bringing it into new COPs which is not ideal solution for me. Many thanks! Adrianna Quote Link to comment Share on other sites More sharing options...
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