juangoretex Posted January 27 Share Posted January 27 (edited) I'm having these streaks/lines/banding show up in my Pyro render. It's visible in the stills but really apparent in the animation. What could be causing this? Interestingly it doesn't seem to be visible in the viewport. It's rendered in Redshift. Seems like a similar problem have been brought up earlier but it doesn't look like anyone found a solution: https://www.sidefx.com/forum/topic/31177/ Explosion Sketch.mov Edited January 27 by juangoretex Quote Link to comment Share on other sites More sharing options...
osmanertasdiken Posted January 29 Share Posted January 29 Have you tried updating your gpu driver? I also wonder if you would still experience the same issue if you used another renderer, maybe test it with Karma using low samples. Just to see if this issue persists Quote Link to comment Share on other sites More sharing options...
juangoretex Posted January 30 Author Share Posted January 30 18 hours ago, osmanertasdiken said: Have you tried updating your gpu driver? I also wonder if you would still experience the same issue if you used another renderer, maybe test it with Karma using low samples. Just to see if this issue persists Hey thanks for the advice. Haven't resolved it yet unfortunately. Will try with Karma and have a look at the drivers, haven't updated them in a little while Quote Link to comment Share on other sites More sharing options...
juangoretex Posted Tuesday at 07:15 PM Author Share Posted Tuesday at 07:15 PM On 1/29/2025 at 9:27 PM, osmanertasdiken said: Have you tried updating your gpu driver? I also wonder if you would still experience the same issue if you used another renderer, maybe test it with Karma using low samples. Just to see if this issue persists Exported the sim as a VDB to Blender and did a test render with Cycles and everything looked great, no issues with the sim. So definitely an issue with Redshift, updated GPU drivers too but it didn't help. Super frustrating Quote Link to comment Share on other sites More sharing options...
juangoretex Posted Tuesday at 08:48 PM Author Share Posted Tuesday at 08:48 PM I think I figured it out. I had cranked the volume samples up to 4, lowering them back down to 1 seems to have solved it for some reason Quote Link to comment Share on other sites More sharing options...
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