pillsNmilk Posted March 9 Share Posted March 9 I dont know what im doing wrong i have spent over an hour trying to figure out why it isnt spinning when i scrub my channel float. Any help would be highly appreciated Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted March 9 Share Posted March 9 Hi Hunter, you would probably use the "orient along curve"-node instead, it also happens to offer rotations. However, if you want to do it in VEX you could try: float freq = chf('frequency'); float sc = chf('scale'); float u = vertexcurveparam(0, i@vtxnum); float amount = u * (1.0 / freq); matrix m = ident(); rotate(m, amount, v@N); scale(m, sc); v@P += v@up * m; od_spiral.hip 1 Quote Link to comment Share on other sites More sharing options...
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