EffectsPanda_at_large Posted October 13, 2007 Share Posted October 13, 2007 (edited) I have included the file here. I have been trying to figure out how to fix the normals from flipping. I have used the point sop, and the vector pop nodes and several other methods. But I seem unable to fix the problem. Any help would be appericated. when you play the animation you will notice that the geo stands up on edge then falls back into place Thanks in advancesnowbreak4.hip Edited October 14, 2007 by EffectsPanda_at_large Quote Link to comment Share on other sites More sharing options...
eyevex Posted October 14, 2007 Share Posted October 14, 2007 I have included the file here. I have been trying to figure out how to fix the normals from flipping. I have used the point sop, and the vector pop nodes and several other methods. But I seem unable to fix the problem. Any help would be appericated. when you play the animation you will notice that the geo stands up on edge then falls back into place Use precalculate normal on the facet sop in the snow geo. This way the up direction is defined when it feeds to the popnet. Quote Link to comment Share on other sites More sharing options...
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