sipi Posted Wednesday at 02:07 PM Share Posted Wednesday at 02:07 PM I have a mono image in Copernicus. I want to give color to the white areas, and leave black the black areas. What's the easiest way to do that? And what if i want to give Alpha 1 to the white areas and 0 to the black areas? Mono to RGBA works but produces these black outlines: Quote Link to comment Share on other sites More sharing options...
sipi Posted Wednesday at 05:14 PM Author Share Posted Wednesday at 05:14 PM I found that the Bright COP has a tint parameter which seems to be perfect to colorize. (and the black outlines I mentioned above are probably just viewport thing, here they are not there) Quote Link to comment Share on other sites More sharing options...
sipi Posted Wednesday at 06:45 PM Author Share Posted Wednesday at 06:45 PM I'm working on a personal project starring a pasta monster, I had to create a bolognese sauce for it. I tought it could be fun for others (at least to look around in COPs). Have fun with it! bolognese_cops.hiplc I followed this article and tried to replicate what he did in Substance Designer, but using COPs. Copernicus is indeed amazing!! https://80.lv/articles/making-fusilli-pasta-material-with-substance-3d-designer-houdini The ingredients: 1 Quote Link to comment Share on other sites More sharing options...
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