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Lod Help


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One way would be to use the polyreduce sop commbined with a switch sop and a expression that reads the position of the camera and switches inputs based on that distance.

You could even just use the polyreduce sop to mimick what the lod sop does. Never understood why that lod sop only works in the viewport...

You could get more sophisticated by writing them out and building the switching into the delayed read archive parameter.

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