ragupasta Posted January 13, 2008 Share Posted January 13, 2008 (edited) Hi guys, As the title says I need to off-set a small animation, heres the scene... I have used a curve for a backbone, a cricle for the cross section, and swept them into a tube and polycaped the ends. Before the sweep I have used a carveSOP, so I can control the height for animation purposes. Inside the carveSOP I have a small expression controlling the height growth... smooth($F/15, 0.001, 5) Now thats all good. I have layed a line down and used a copySOP to copy those tube to the points of the line, which is fine, but I want to offset the growth, e.g: As the first tube gets to half its height, I want the next tube to start growing, and so on and so forth. Any idea's, or an I missing something obvious? I tried using copy stamping, but couldnt get a right looking effect, although Im fairly sure thats the right way to go about it. BaseGrowTest.hipnc Edited January 13, 2008 by ragupasta Quote Link to comment Share on other sites More sharing options...
frading Posted January 14, 2008 Share Posted January 14, 2008 Hello, Hope that's what you re after! as you said, stamping was your answer. I just edited the expression in the carve to: smooth(($F-35*stamp("../copy", "i", 10))/15, 0.001, 5) Guillaume BaseGrowTest.hipnc Quote Link to comment Share on other sites More sharing options...
ragupasta Posted January 14, 2008 Author Share Posted January 14, 2008 (edited) Hey frading; Thats exactly what I was after, thanks a lot Edited January 14, 2008 by ragupasta Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.