soulsonic Posted January 17, 2008 Share Posted January 17, 2008 Hello, I'm trying to render out a tornado simulation. I am using sprites and Miguels procedural shader. I have attached the sprites to a mantra procedural sprites in shops. I am not getting the appropriate results when I look at the shader in shops it looks good. When set off a preview I get a render of the sprites and not the shader. I have attached a jpg plus my file...Thanks Tornado.hipnc Quote Link to comment Share on other sites More sharing options...
MIguel P Posted January 17, 2008 Share Posted January 17, 2008 (edited) Just select the Smoke_Sprite shader in the Material field of your TornadoCurve object. You can also make a material shop including both shaders with the same result. Edited January 17, 2008 by MIguel P Quote Link to comment Share on other sites More sharing options...
soulsonic Posted January 17, 2008 Author Share Posted January 17, 2008 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
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