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Scatter Sop Problem


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Try inserting a measure SOP before the scatter and measure based on area. Then make sure the scatter is using that attribute for weighting the distribution of points.

wow, great !

it soud like funny but, in my case, i turn off "scatter base on primitive area" then actually going what i wanted without measure sop. :unsure:

Thank you.

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nothing funny about that, since its not scattering based on area (which may change every frame in animated objects) its scattering an even number of points on every primitive, so when primitves are mainly equal in size this gives good results too.. if not things are a little more complicated..

wow, great !

it soud like funny but, in my case, i turn off "scatter base on primitive area" then actually going what i wanted without measure sop. :unsure:

Thank you.

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