sibarrick Posted February 3, 2008 Share Posted February 3, 2008 Does anyone here know the fundamental maths of tumbling an object in the viewer. I.e how to rotate a camera around whilst always looking at an object and at the same time avoiding gimbal lock... Quote Link to comment Share on other sites More sharing options...
edward Posted February 3, 2008 Share Posted February 3, 2008 Google for "virtual trackball" EDIT: And "arcball" as well. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted February 3, 2008 Author Share Posted February 3, 2008 Excellent, tried all sorts, never thought of virtual trackball. Cheers edward Quote Link to comment Share on other sites More sharing options...
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