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Candle


terze

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The xray shader snapshot doesn't include premultiplying the diffuse with the opacity. Pretty much a necessity for a typical xray shader. You get a great look with the flame without premultiplying and that is fine. It is a good idea to have a toggle to allow the premultiply though.

I tweaked your shader out a bit and attached the file with the vop net in it. I also added support for the import of Cd and Alpha geometry attributes if they exist..

xray_shader.hip

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