shikung444 Posted February 18, 2008 Share Posted February 18, 2008 Is there any way to set up something like an object ID extra image plane? I remember reading recently on a forum somewhere that in mantra, you can use a vex variable of something like "obj_id" and that there is a special pixel filter for it, something with "cover" in the name. Now I can't find it anywhere. Thanks for any insight into this! Quote Link to comment Share on other sites More sharing options...
shikung444 Posted February 18, 2008 Author Share Posted February 18, 2008 for now, I'm going to make my own custom parameters in the shaders, and send out those as layers in the openexr file. If there is a better way to do this, I'd love to hear about it! Quote Link to comment Share on other sites More sharing options...
tallkien Posted February 18, 2008 Share Posted February 18, 2008 for now, I'm going to make my own custom parameters in the shaders, and send out those as layers in the openexr file. If there is a better way to do this, I'd love to hear about it! http://www.sidefx.com/index.php?option=com...ighlight=primid Quote Link to comment Share on other sites More sharing options...
shikung444 Posted February 18, 2008 Author Share Posted February 18, 2008 I knew that I had seen this topic come up somewhere recently. thanks so much! Quote Link to comment Share on other sites More sharing options...
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