Reactive Posted yesterday at 09:50 AM Share Posted yesterday at 09:50 AM Heya! We're Those Awesome Guys, a small indie gamedev team looking for someone to help us turn our concept art into a robust procedural Houdini city generator, hooked up to Unreal Engine. What you’ll be doing: Turning concept art into a cohesive, procedural CityGen HDA Building systems that play nicely with Unreal (splines, assets importing, the whole deal) Making tools that artists actually enjoy working with You should be comfy with: Designing and building procedural city systems in Houdini Creating and maintaining complex, well-structured HDAs Houdini ↔ Unreal integrations Geometry, attributes, and VEX (you know your way around them) Keeping networks and parameters clean, readable, and organized Bonus points if you like problem-solving, experimenting, and shipping cool stuff with a small team. Please send an email with your portfolio and any other relevant links or info to: welackahrdepartment@thoseawesomeguys.com (yes, it's a real email) Quote Link to comment Share on other sites More sharing options...
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