cagiva Posted March 15, 2008 Share Posted March 15, 2008 (edited) Hi guys, I am having problems with mplay and rendering when i launch a render from within houdini. I posted it on the sidefx forum but i thought i would bring it across to here to see if any gurus here can give me a pointer. My post pics and test hip file http://www.sidefx.com/index.php?option=com...pic&t=11495 Thanks again Karlos Edited March 15, 2008 by cagiva Quote Link to comment Share on other sites More sharing options...
cagiva Posted March 16, 2008 Author Share Posted March 16, 2008 Hi guys, The latest installment i have found that if i change the quantization of mantra from 16bit float down to 16 bit integer the render progresses as you would expect. I thought therefore i had hit a max level for my graphics card, but no ( at least to my limited understanding ), if i changed the quantization of mantra 32 bit float, we are all good again. So i am happy again i can work around the problem, i am curious if someone can explain it to me. Thanks again Karlos Quote Link to comment Share on other sites More sharing options...
Jason Posted March 16, 2008 Share Posted March 16, 2008 Hi there, So you know, you can tell MPlay to downsample to 8bit and so you don't have to worry about modifying settings on your ROPs. In the MPlay window, hit "d" to get the Display Options. Under there you'll see Video Card Options. Quote Link to comment Share on other sites More sharing options...
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