airwinds Posted March 15, 2008 Share Posted March 15, 2008 (edited) Hello! Does any one know how to do a diffuse/color pass in renderman (in Houdini)? I can't seem to find it. Thanks! ~Air Edited March 15, 2008 by airwinds Quote Link to comment Share on other sites More sharing options...
kodiak Posted March 15, 2008 Share Posted March 15, 2008 Hello! Does any one know how to do a diffuse/color pass in renderman (in Houdini)? I can't seem to find it. Thanks! ~Air You will need to either write a shader to do that for you or alternatively what you can do in VOPs is have a Lighting model VOP with no texture on it written out as your diffuse AOV, another Lighting model vop as your specular AOV..etc and yet another one as your texture color. I'm talking mostly H8 here, not sure how this would work with the new shader library in 9..I guess you could try to port them to the renderman context. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.