michael Posted March 1, 2003 Share Posted March 1, 2003 this has been bugging me for a while... I can't figure out how to do this: link in Houdini... I've been trying sweep, skin , rails but with no real luck...I can get the final shape using two curves + sweep and skin...but can't figure out a way to animate (control) it...there is something pretty simple I'm missing, but, well...I'm missing it thanks Quote Link to comment Share on other sites More sharing options...
Wolfwood Posted March 1, 2003 Share Posted March 1, 2003 You need one more sop. Carve. Circle into the Cross section of sweep. Nurbs curve into a carve, in the carve use First and Second U as your "extrude length". Then connect the carve into the backbone of the sweep. jim. Quote Link to comment Share on other sites More sharing options...
michael Posted March 1, 2003 Author Share Posted March 1, 2003 BAH...ARGH...!! thanks.... I'm so used to the way maya does things with geometry parameters... Quote Link to comment Share on other sites More sharing options...
Wolfwood Posted March 1, 2003 Share Posted March 1, 2003 Come on....admit it..... you love Houdini's way jim. Quote Link to comment Share on other sites More sharing options...
michael Posted March 2, 2003 Author Share Posted March 2, 2003 yeah...I do... funny thing is that I'm smarter than Maya...but I think Houdini is smarter than me Quote Link to comment Share on other sites More sharing options...
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