zasid Posted March 28, 2008 Share Posted March 28, 2008 (edited) Hello , I made this tiff file (then converted in RAT format) with Alpha channel saved on it but when I do the opacity in the Alpha value of the vex layers surface it doesn't do any thing please help me. I am attaching the hip file and the rat file. OPACITY.hipnc OPACITY.hipnc OPACITY.hipnc OPACITY_MAPPING.zip Edited March 28, 2008 by zasid Quote Link to comment Share on other sites More sharing options...
Mario Marengo Posted March 28, 2008 Share Posted March 28, 2008 Seems to work fine over here (though I used a different font because you didn't include the font file -- but that's not the problem here). The only thing I did was set the render flag on the Material SOP (you left it on the UVEdit SOP). So it seems you were rendering with the default shader. HTH. Quote Link to comment Share on other sites More sharing options...
zasid Posted March 28, 2008 Author Share Posted March 28, 2008 Seems to work fine over here (though I used a different font because you didn't include the font file -- but that's not the problem here).The only thing I did was set the render flag on the Material SOP (you left it on the UVEdit SOP). So it seems you were rendering with the default shader. HTH. Hello Mario, No its not working I tried the same .It only shows me the results in the Alpha Channel of Mplay.I want to see the results in my Color Chanels with the wholes in them that it should take out from the Alph Channel included with in the Aplh Channel of the tiff or rat image. Can you send back the hip file that you worked on thanks. Quote Link to comment Share on other sites More sharing options...
zasid Posted March 28, 2008 Author Share Posted March 28, 2008 Hello Mario,No its not working I tried the same .It only shows me the results in the Alpha Channel of Mplay.I want to see the results in my Color Chanels with the wholes in them that it should take out from the Alph Channel included with in the Aplh Channel of the tiff or rat image. Can you send back the hip file that you worked on thanks. Hello Mario, I have done it thanks problem was there were no lites in the scene Thanks for the help anyways. Quote Link to comment Share on other sites More sharing options...
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