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How to do opacity Mapping


zasid

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Seems to work fine over here (though I used a different font because you didn't include the font file -- but that's not the problem here).

The only thing I did was set the render flag on the Material SOP (you left it on the UVEdit SOP). So it seems you were rendering with the default shader.

HTH.

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Seems to work fine over here (though I used a different font because you didn't include the font file -- but that's not the problem here).

The only thing I did was set the render flag on the Material SOP (you left it on the UVEdit SOP). So it seems you were rendering with the default shader.

HTH.

Hello Mario,

No its not working I tried the same .It only shows me the results in the Alpha Channel of Mplay.I want to see the results in my Color Chanels with the wholes in them that it should take out from the Alph Channel included with in the Aplh Channel of the tiff or rat image.

Can you send back the hip file that you worked on thanks.

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Hello Mario,

No its not working I tried the same .It only shows me the results in the Alpha Channel of Mplay.I want to see the results in my Color Chanels with the wholes in them that it should take out from the Alph Channel included with in the Aplh Channel of the tiff or rat image.

Can you send back the hip file that you worked on thanks.

Hello Mario,

I have done it thanks problem was there were no lites in the scene :D Thanks for the help anyways.

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