rob Posted May 4, 2008 Share Posted May 4, 2008 Hi All , Every single example shipping in the mat lib uses opacity driven by a seperate map using illuminance , is there any chance anyone could give me an exampe vop network where the opacity is driven by a texture map with an alpha ? r Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 4, 2008 Share Posted May 4, 2008 Can't you just use the texture vop and change the signature at the top to RGBA? Quote Link to comment Share on other sites More sharing options...
rob Posted May 4, 2008 Author Share Posted May 4, 2008 Thanks for the pointer. R Quote Link to comment Share on other sites More sharing options...
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