agitat3d Posted May 6, 2008 Share Posted May 6, 2008 Hi to every one at odforce! I Have been working on an erosion project and as the end is in sight I am finding it a bit of a head ache in devising a method of texturing the ISO surface. Ok so I need to find a way of texturing my implicit surface so to look exactly like the original geometry on the surface. It this possible with an off the shelf copy of Houdini? Any advice to what tools I should look at would be most help full. Thank You! Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 7, 2008 Share Posted May 7, 2008 (edited) Off my head, perhaps you can use the Attribute Transfer or Attrib Copy SOP to transfer UV data from your base surface onto the iso surface? This assume you using textures on your base surface. Edited May 7, 2008 by GallenWolf Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.