zasid Posted May 10, 2008 Share Posted May 10, 2008 Hello guys, I have a fractured object I want certain chunks to fall down at a certain time I know the ACTIVE key method as OLD SCHOOL HELPED me out with that . but the problem now is MY FRACTURED OBJECT is in an influence of GRAVITY FORCE IN X DIRECTION I want my CHUNKS to fall down in Y Direction while its moving by the gravity force in X direction how can I do it ?? I played with DOP groups ACTIVE KEY but no hope can any one help me out m posting my hip file also for convenience. Many Thanks. zasid DOPS_PROBLEM.zip Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 12, 2008 Share Posted May 12, 2008 If gravity is in X, and you want to add an additional force in Y, why not just add a Uniform Force or Wind Force DOP? Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 12, 2008 Share Posted May 12, 2008 Just wanna add, if you want more randomness to your objects being pulled by gravity, inside your gravity dop, it has a -9.8??? value in Y, change it to -9.8+(rand($OBJID)-0.5)*2 so that for each object, the gravity force actually is different for each of them. Quote Link to comment Share on other sites More sharing options...
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