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channel export


quenns

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hey guys,

a good question~

I have created a scene that included dymanic simulation(gravity, turbulance..), how can i export the whole simulated data which has been baked in Houdini, to other 3d Package like Maya. is what it called:"chan" file? how to set the chan export setting correctly??

PS: I have tried to use "dynamic" node in CHOP, I can see the simulation data is loaded in Motion View, but I don't know how to export them out correctly.

great appreciated~

cheers

Quenns

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