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testing for number of adjacent primitives.


Stjohn

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got some great fractured geometry, now I need to get my DOPs on. I've got a slew of pre-broken prims, some stuck in place. I need to make some of the stuck ones become unstuck based on whether or not they are bordered by less than 3 adjacent prims.

is there some buried attribute like numNeighbors or anything I can pull out to satisfy this test?

thanks,

-stjohn

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