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Exporting channels to menu's


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Hi!

I'm exporting a channel from a CHOP to a node menu parameter, e.g., my CHOP exports a channel called 'projection' to a camera node (which has a parameter with the same name). However I can't get it set. Is this a bug or is there any way of doing this? If I try to fetch the channels from a camera node I get that channel, so shouldn't it be possible the opposite?

The same happens with toggle buttons... :(

Thanks

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Hi!

I'm exporting a channel from a CHOP to a node menu parameter, e.g., my CHOP exports a channel called 'projection' to a camera node (which has a parameter with the same name). However I can't get it set. Is this a bug or is there any way of doing this? If I try to fetch the channels from a camera node I get that channel, so shouldn't it be possible the opposite?

The same happens with toggle buttons... :(

Thanks

Well, I assume nobody knew the answer.. Anyway, I got a reply from SESI which said the following:

"CHOPs can only export to animatable float parameters. In H9, it's possible to keyframe integer parameters now, that means that you can access this parameter through a chop() expression (not through the export flag)"

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