bosah Posted July 1, 2008 Share Posted July 1, 2008 Hi, I'm quite new to Houdini, my background is mostly in Maya. As a rigger I've been experimenting a lot with the autorig tools. I've not had many problems so far except for one, trying to get rid of the weight colour vis information coming out of the deform_rig node. I have applied materials to groups I set up in the model within the deform_rig skin node but there is still some colours coming through over the materials (over a reflective metal material specifically). I'm guessing that there is an additional group I need to delete with an attribute node within the skin, but not sure what the group is. I'm also guessing this is Colour Per Vertex information (I did say I come from Maya). Can anyone help, knows the group/attribute responsible ? Quote Link to comment Share on other sites More sharing options...
bosah Posted July 2, 2008 Author Share Posted July 2, 2008 Ah, that would be delete attribute Cd obviously. Quote Link to comment Share on other sites More sharing options...
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