junaid Posted July 19, 2008 Share Posted July 19, 2008 Hi there, does anybody know why switch node is not working in DOPS. I am working with multiple geometries and wanted to switch these over time thought that switch node should do this but its only working at initial frame not with animation. is anybody knows the solution for this...? Cheers, Junaid Quote Link to comment Share on other sites More sharing options...
curveU Posted July 19, 2008 Share Posted July 19, 2008 hi, could you post a hip file for people here to take a look? thanks Quote Link to comment Share on other sites More sharing options...
junaid Posted July 19, 2008 Author Share Posted July 19, 2008 Hi here it is and this is with houdini 9.5 file cheers, Junaid. break_test.hip Quote Link to comment Share on other sites More sharing options...
curveU Posted July 19, 2008 Share Posted July 19, 2008 hi, I tried to change the creation frame of those chunks and it seems to work. I guess (maybe I'm wrong) those objects can only be created when those nodes have already existed in the data stream. break_test_1.hipnc Quote Link to comment Share on other sites More sharing options...
junaid Posted July 19, 2008 Author Share Posted July 19, 2008 oh thanks curve, but its not that handy. i was thinking for more automated way. i thought maybe i need to add something to switch node to make the switch node work animation. Thanks Junaid Quote Link to comment Share on other sites More sharing options...
RonensArt Posted August 2, 2009 Share Posted August 2, 2009 oh thanks curve, but its not that handy. i was thinking for more automated way. i thought maybe i need to add something to switch node to make the switch node work animation. Thanks Junaid Hey man, This is totally wrong... You don't have any Solver in you're dopnet! + you're geo from Sops has multiply groups for each chunk. Cheers, Ronen. Quote Link to comment Share on other sites More sharing options...
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