iamjaideep80 Posted August 1, 2008 Share Posted August 1, 2008 Hi..... For a Vray procedural that I am writing, there is a object in camera space. Its transformation Matrix is Matrix A. I want to transform the object to the centre , rotate it and transform to the original position. Lets say B = A inverse R = Rotation matrix So the final transform is F = A*R*B But the problem is that, I am not getting "B" right. My Matrix A is 1 0 0 0 0 1 0 0 0 0 -1 0 0 0 20 1 I am using A.invert( to invert A and place the result in B. When I print B, it is same as A 1 0 0 0 0 1 0 0 0 0 -1 0 0 0 20 1 Why I am not getting the right inverse??? Plz Help Quote Link to comment Share on other sites More sharing options...
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