MENOZ Posted August 7, 2008 Share Posted August 7, 2008 hi, i haven't found any example on how to use the ResistancePOP. anybody could help me please? thankyou Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted August 19, 2008 Share Posted August 19, 2008 Haven't used it too much but basically you need an instance pop pointing to real geometry, and the resistance rop after that. GW Quote Link to comment Share on other sites More sharing options...
old school Posted August 19, 2008 Share Posted August 19, 2008 (edited) Here's an example file for the Resistance POP. As Alvin stated, you need to supply instance geometry with the Instance POP or the correct inherited attribute from the particle source geometry (Point SOP > Particle folder > instance). The Resistance POP works by firing rays upwards and measures collisions against the instance geometry. The hits are then summed. Then a force is applied to the particle to react to the number of hits. resistance_example.hip Edited August 19, 2008 by old school Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.