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resistance POP


MENOZ

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  • 2 weeks later...

Here's an example file for the Resistance POP.

As Alvin stated, you need to supply instance geometry with the Instance POP or the correct inherited attribute from the particle source geometry (Point SOP > Particle folder > instance).

The Resistance POP works by firing rays upwards and measures collisions against the instance geometry. The hits are then summed. Then a force is applied to the particle to react to the number of hits.

resistance_example.hip

Edited by old school
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